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Child Commanders and War Strategy in Ender’s Game by Orson Scott Card Report

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Introduction

Ender’s Game is a science fiction novel by Orson Scott Card, published in 1985. It tells the story of a war between humanity and aliens in 2070. The protagonist is Ender, a child separated from his family at six and recruited to become a military strategist. The book encompasses his transition to adolescence with essential responsibilities and his internal struggles.

Plot

The plot is as follows: since starting to study to become a military strategist, Ender becomes distinguished as a gifted kid for his intelligence and fighting abilities. He becomes the leader of a soldiers’ group and foments a relationship with friends led by one of the school’s best soldiers, Petra (Card, 2010). The battle training begins after that, with significant success, attracting people who start following Ender, and he later becomes one of the best commanders.

Character

The book’s main character is Ender (Andrew Wiggin), who is shown to be the only one capable of winning the war. Mazer Rackham is a commander considered to be the best strategist ever to exist. One more commander, Bonzo Madrid, turns into Ender’s biggest enemy.

Colonel Hyrum Graff is the school director who skillfully manipulates Ender to make him the best commander. Petra is Ender’s friend and the best shooter in the school, while Valentine is his supportive sister. However, His brother Peter hates Ender and can get rid of him.

Interesting Moment

One of the book’s most interesting parts is the author’s emphasis on video games as a learning instrument. Because the game is unreal, the participants make all the necessary decisions to achieve victory. They feel free to take any steps they want and need, and are not limited by morals or empathy. This helps Ender become one of the strongest strategists as well.

Conclusion

Even though the book features children as the main characters, it does not resemble a typical children’s story. Ender’s spiritual journey, which surpasses the capacities of a regular child, is a side of the story that makes it more “adult.” The struggle not to become similar to his older brother, finding enemies, and trying to become the best at what he does define his personal growth.

References

Card, O. S. (2010). Ender’s Game. Tom Doherty Associates.

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IvyPanda. (2026, January 2). Child Commanders and War Strategy in Ender’s Game by Orson Scott Card. https://ivypanda.com/essays/child-commanders-and-war-strategy-in-enders-game-by-orson-scott-card/

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"Child Commanders and War Strategy in Ender’s Game by Orson Scott Card." IvyPanda, 2 Jan. 2026, ivypanda.com/essays/child-commanders-and-war-strategy-in-enders-game-by-orson-scott-card/.

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IvyPanda. (2026) 'Child Commanders and War Strategy in Ender’s Game by Orson Scott Card'. 2 January.

References

IvyPanda. 2026. "Child Commanders and War Strategy in Ender’s Game by Orson Scott Card." January 2, 2026. https://ivypanda.com/essays/child-commanders-and-war-strategy-in-enders-game-by-orson-scott-card/.

1. IvyPanda. "Child Commanders and War Strategy in Ender’s Game by Orson Scott Card." January 2, 2026. https://ivypanda.com/essays/child-commanders-and-war-strategy-in-enders-game-by-orson-scott-card/.


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IvyPanda. "Child Commanders and War Strategy in Ender’s Game by Orson Scott Card." January 2, 2026. https://ivypanda.com/essays/child-commanders-and-war-strategy-in-enders-game-by-orson-scott-card/.

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