Game Design Idea Analysis Essay

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Amazing Olympics: Track and Field is a proposed game, and its theme is to win in the most prestigious sports competition in the world. It is possible to compete with both simulated players and friends online. The game world is limited to a few sports stadiums where a player performs in various disciplines, including 30-meter racing, 60-meter racing, hurdling, javelin throwing, shot putting, and pole vaulting.

At this point, it is reasonable to explain the core mechanics of Amazing Olympics: Track and Field. Players have four buttons on the screen to control their athletes. These buttons flash chaotically, and the player’s task is to press them as quickly and accurately as possible. If it happens, the athlete is performing well, while if a player places a wrong button or presses the right one with delay, the athlete stumbles, loses speed, and fails to meet the rules. The player should perform in each of the disciplines in sequence. If they, for example, fail to beat all rivals in 60-meter racing, the player may not start hurdling competitions. The final victory occurs when the player manages to receive first-place prizes in all six disciplines. Another attractive option is that the players can alter the appearance and uniform of their athletes.

In conclusion, The Amazing Olympics: Track and Field are suitable for individuals who are interested in sports games. Even though the game interface entirely focuses on athletic competitions, successful results directly depend on players’ reaction time. The faster they press the correct button, the more chances they have to beat their opponents. Even though the game core mechanics are considered elementary, it will be quite challenging to win in a competition and obtain the Olympic medals.

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