The World Wide Web has altered various aspects of people’s lives, as seen in the article “Looking toward Cyberspace: Beyond Grounded Sociology.” People nowadays connect using virtual environments. Other people who live in digital reality exist further than ‘looking glass.’ Sherry Turkle, the author, seems to be fascinated by how individuals can exist in both the digital and actual worlds. The author has stated that individuals in the digital world can have many personas in windows units. Personality is a result of increased flexibility in the digital world.
Consequently, the author’s concepts have been limited to the advent of digital identities. Turkle shows how literary portrayal might aid in changing the identity of the user in his examination. People have learned previously unknown portions of their lives because of the digital world’s ability to disguise one’s identity. People can also investigate many elements of their existence at the same time. Ultimately, the online environment is pressurized, consequently, individuality is an essential element since it may cause division or comfort. Turkle (1999) argues the online environment has a variety of psychological repercussions. Due to the intense connections among individuals, personality development is an integral aspect of cyberspace. Due to self-concept, behavioral patterns are not exposed to the power of full judgment. People always seem willing to try out new notions. The author uses Eric Erickson’s theory of psychosocial quarantine to defend his point of view. Tackle associates character construction with the stage of adolescence, during which teenagers fall into or out of love with people and concepts.
The author also explains how people have been compelled to accept significant deficiencies in actual life. Therefore, individuals must make the most of their funds. Persona moratorium occurs in cyberspace on numerous channels, allowing people to come and go as they like (Turkle, 1999). The writer discusses how individuals might use language to construct unique personalities in the online world. Turkle invented the principle of contra personality that used a computer screen. Identity in virtual worlds can be flexible and multifaceted, and understanding someone from the other end of the digital space requires a tremendous deal of investigation. Turkle feels that the diversity of virtual characterizations has aided in the shift away from singular ideas of identification. In simple terms, the simulated globe’s version of flexibility is not cohesive since it resembles several written files displayed on a screen. In the end, the universe needs to implement a pragmatic ideology of consciousness that considers complex problems like ambiguity, intricacy, and diversity.
Reference
Turkle, S. (1999). “Looking toward Cyberspace: Beyond Grounded Sociology.” Contemporary Sociology, 28(6), 643. Web.