There are various approaches to dealing with changes because of different views, beliefs, and goals people have in their lives. For instance, some people prefer standing on the safe side and waiting until something changes because they are reluctant to introduce changes themselves. This is because they feel comfortable while waiting for certain things to come. However, some people believe that ignorance of changes is explained by fear of the unknown (Johnson, 1998). Though it is impossible to find out whether changes are for the better, using a simple method of trials and errors is often much more beneficial than ignoring the possibility of choosing the new ways of progress and development. In other words, living in the past and impossibility to adapt to the present will not provide benefits for professional and personal growth.
Regarding the above-presented assumptions, health care spheres should also provide a favorable ground for introducing changes because it is the key to ensuring a successful working process. Using different innovative approaches can improve a working atmosphere, increase staff productivity, and provide incentives for sustaining a competitive advantage over other health care organizations (Sharpe, Rogers, and Preece, 2007). Specific attention should be paid to the introduction of technological advances as well as innovative equipment in the sphere of information management. Applying an effective system of information exchange provides more opportunities for effective data flow among the nurses as well as ensures a high level of productivity and cooperation. Engaging with human-computer interaction, therefore, is a step forward to the successful advancement of communication and management. Nurse leaders should be ready to introduce changes and provide consistent implementation plans.
References
Johnson, S. (1998). Who moved my cheese? An amazing way to deal with change in your work and in your life. New York: Putnam.
Sharpe, H., Rogers, Y., & Preece J. (2007). Interaction Design: Beyond Human-Computer Interaction. US: Wiley.