Introduction
The Walt Disney Company is an American multinational mass media corporation that is located in Walt Disney Studios, California, United States. The Walt Disney Company is one of the largest mass media company in the world in terms of revenue. Walt and Roy Disney founded this company in October 16, 1923, and it was known as the Disney Brothers Cartoon Studio before attaining its current name. The Walt Disney Productions were the first to establish the American animation industry, and with time it grew and became one of the leading and largest companies in this industry.
One of the productions that made the company well-known worldwide was Mickey Mouse. Its success was attributed to the fact that it was the first cartoon to feature synchronised sound. The company then diversified into the live-action production, television, and travel. In 1986, the Disney brothers cartoon studio acquired its current name and since then has been known as the Walt Disney Company. Since then the company has expanded its operations and started divisions focused on theatre, radio, music, publishing, and online media.
The company is best known for the film studio products, the Walt Disney Studios. Today the studio is among the largest and best-known studios in Hollywood. The company does not only produce films but also operates the ABC television network, engages in publishing, merchandising, and theatre divisions; it owns and licences 14 theme parks around the world. It has also succeeded greatly in the music division. The company owns cable television networks such as Disney Channel, ESPN, A+E Networks, Life Time, and ABC Family.
The Walt Disney Company states its mission as enhancing creativity and innovativeness. The company aims to ensure that it remains the global leading producer of leisure entertainment and information (Daft, 2009). The company’s vision and objectives in the perspective of the company’s learning and growth is the creation of high performing culture.
Objectives
The relations and learning objectives identified here relate to those of the previous modules in many ways. For example, providing profitable and affordable entertainment experiences to clients was discussed in module one and it relates well with employee satisfaction in module four. Entertaining the employees creates a good working environment for them, which enhances employee satisfaction. In module two, the objective of innovation and development relates with creating- high performing culture, which is an objective in module four. Innovation and development provides the employees with the required technology and resources and hence making work easier and this would increase their performance hence increasing the organizations output (King, 2009).
Improvement of the human capital available to the company is one of the objectives in module three and this relates to creating a high performing culture. This is evident since increasing the number of workers would in turn increase the output level of the organization. This in turn reflects on the performance level of the company. In order for an organization to create a high performing culture, it needs to have enough employees thus this shows the relationship between the two.
References
Daft, R. (2009). Organization Theory and Design. New York: Cengage Learning.
Gilley, J & Maycunich, A & Gilley, A. (2000). Beyond the Learning Organization: Creating a Culture of Continuous Growth and Development Through the State of the Art Human Resource Practices. New York: John Wiley and Sons.
Jones, P. (2012). Strategy Mapping for Learning Organizations: Building Agility into your Balanced Scorecard. Burlington: Gower Publishing Company.
King, W. (2009). Knowledge Management and Organizational Learning. New York: Springer.
Rainey, H. (2009). Understanding and managing Public Organizations. New Jersey: John Wiley and Sons.